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Sequencedle

Spot the pattern. Name the next number.

TODAY'S SEQUENCE
65416642674?
4 attempts left · a wrong answer buys you a hint
TODAY'S BEST RESULT
Nobody has played yet today. Be the first!
0 results today

What is Sequencedle?

Sequencedle is the daily number sequence puzzle. Each day it shows 6 terms of a sequence, the same ones for every player, and asks a single question: what comes next? You get 4 attempts at the Sequencedle answer. Between them, Sequencedle does something most puzzle games refuse to do — it helps you.

Every wrong answer unlocks a hint, and the hints escalate. The first gives you the gaps between the visible terms. The second tells you what kind of rule is at work. The third is the rule itself, stated plainly, which means the fourth attempt is almost always winnable. So Sequencedle is not really scored on whether you solved the board. It is scored on how few hints you needed to get there.

That Sequencedle design fixes the thing that makes most sequence puzzles frustrating. A sequence you cannot see is not a challenge, it is a wall; you either spot the pattern in the first minute or you close the tab. Sequencedle turns the wall into a staircase, and still rewards the people who never needed it.

How to play Sequencedle

  1. Look at the 6 terms Sequencedle shows and work out what is being done to get from one to the next.
  2. Type the number you think comes next and press Answer. Any whole number is a legal attempt in Sequencedle — there is nothing to reject.
  3. If you are wrong, Sequencedle tells you whether the real answer is higher or lower, and unlocks the next hint.
  4. Use the hint. The gaps are shown first because most rules are obvious once you see the gaps rather than the terms.
  5. Solve it in as few attempts as you can. The rule is revealed when the board ends, and a new sequence arrives at midnight UTC.

Sequencedle needs no account and nothing installed. Close the tab mid-puzzle and your attempts, your hints and your streak are all where you left them.

How the Sequencedle hints work

The three Sequencedle hints are deliberately ordered from least to most revealing, and each one is worth understanding on its own.

Hint one: the gaps

Sequencedle lists the differences between consecutive terms. This single line solves a surprising share of boards, because a sequence that looks arbitrary usually has gaps that do not: 6, 10, 18, 30, 46 looks like nothing until you see its gaps are 4, 8, 12, 16.

Hint two: the family

The second hint names the kind of rule without giving its numbers — that the terms are built from squares, say, or that two sequences are taking turns. It narrows Sequencedle's eight rule families to one and leaves you the arithmetic.

Hint three: the rule

The last hint states the rule outright. At that point Sequencedle is no longer testing whether you can spot a pattern, only whether you can apply one, and the remaining attempt exists so that nobody ends a Sequencedle board on a loss.

The eight rule families in Sequencedle

Every Sequencedle board is drawn from one of eight families. Learning to recognise them on sight is most of what improvement consists of, and it takes about a week:

FamilyLooks likeThe tell
Add a fixed amount7, 19, 31, 43, 55…The gaps are all the same number.
Multiply by a fixed amount3, 9, 27, 81, 243…The gaps grow faster than the terms did.
Sum of the two before2, 5, 7, 12, 19…Every term is visibly the last two added.
Square numbers, shifted13, 20, 29, 40, 53…Subtract a constant and you get 9, 16, 25, 36.
Gaps that grow steadily6, 10, 18, 30, 46…The gaps are 4, 8, 12, 16 — an arithmetic sequence of their own.
Double and adjust4, 11, 25, 53, 109…Roughly doubling, but always off by the same amount.
Cube numbers8, 27, 64, 125, 216…Growth far steeper than squares, with familiar landmarks.
Two sequences interleaved5, 40, 13, 48, 21…It only makes sense if you read every other term.

The examples above are illustrations, not past answers — Sequencedle has no archive, and the day's sequence is generated from the date rather than pulled from a list.

Sequencedle scoring and the daily leaderboard

A first-attempt solve is worth 6,000 EP, and each further attempt costs 1,000, so a fourth-attempt finish banks 3,000. Because every wrong attempt also buys a hint, the Sequencedle EP scale is really a measure of how much help you took. A board you never solve still scores, based on how near your closest answer came relative to the size of the real one.

Finished boards join the daily Sequencedle leaderboard, which resets at midnight UTC and breaks ties by who finished first. Sequencedle shares the streak you build across every game here.

Sequencedle strategy

  • Compute the gaps yourself, before guessing. You get that for free as hint one, but working it out first means your opening attempt is informed rather than hopeful — and an opening solve is the only 6,000 in the game.
  • If the gaps are not constant, take their gaps. Second differences being constant is the signature of a squares or growing-gap rule, and it is the single most useful check a Sequencedle player has.
  • Check the ratio when the terms explode. If each term is roughly two or three times the last, you are in multiplication territory, and the correction term is whatever stops the ratio being exact.
  • Read every other term when nothing fits. Interleaved sequences look like noise until you split them, and on a Sequencedle board they are the family that most often survives the first two hints.
  • Guess above rather than below when unsure. Most Sequencedle families grow, so on a Sequencedle board an overshoot usually leaves you a tighter range than an undershoot does.

Sequencedle and the other daily games here

Sequencedle is one of the daily games on dlegame.com. If you want a puzzle where the answer is a specific number rather than a rule, try Primedle; Hexdle is the same kind of reasoning applied to colour. All of them reset together at midnight UTC.

Sequencedle FAQ

How many attempts do you get in Sequencedle?

4, and none of them are wasted: every wrong attempt unlocks a hint, so the board gets easier as your score gets smaller.

What are the Sequencedle hints?

Three, in order. The first lists the gaps between the visible terms. The second names the kind of rule at work. The third states the rule outright, which is why running out of attempts is rare.

How many terms does Sequencedle show?

6, and you supply the seventh. Six is enough to distinguish the rule families from each other without being so many that the pattern gives itself away at a glance.

Are Sequencedle answers ever negative or fractional?

No. Every sequence is built from whole numbers and grows, so the answer is always a positive integer larger than the terms around it.

Is there a trick to spotting the rule fast?

Take the differences between consecutive terms, and if those are not constant, take their differences too. Constant second differences mean a squares or growing-gap rule; a roughly constant ratio means multiplication. Between them those two checks identify most Sequencedle boards.

Is the Sequencedle puzzle the same for everyone?

Yes. The sequence is generated from the date, so every player sees the same six terms on the same day and results are worth comparing.

Can I play past Sequencedle puzzles?

No, and there is no archive. One sequence a day for everybody is what makes the daily board meaningful.

Do I need an account to play Sequencedle?

No. Your attempts, hints, streak and leaderboard place live in this browser. Signing in only carries them to your other devices.

More daily games on dlegame

All of them reset at the same moment, take about a minute, and share a single streak — so most people play two or three rather than picking one.